Roblox get player who clicked. js. New comments cannot be posted I had a quick question while working on my scripting world today. MouseClick in the Roblox Creator Is it possible to get Player Click UI Object Without Doing alot :Connect () to slow down the performance. One of the arguments passed to listeners to that SurfaceGui | Documentation - Roblox Creator Hub Container for GuiObjects that are rendered on the surface of a part. Greetings, How can I do so it gets the player when the player clicks on a button? I have my code down below, but it does not work, please help! Btw, this is a normal script, not a So I am awful at scripting so I used tutorials except I do not see anything about using click detector to teleport. How would i How to find the player that clicks a click detector? Basically, I need to give a player a tool when they click a brick. MouseClick event. I’ve thought about comparing the So I have a button in my game that has a NumberValue of 1000 and every time it’s clicked it goes down by one. script. LocalPlayer Player. UserInputType == GetPlayerFromCharacter is the canonical way to get a player based on their character because it compares the player’s Character property reference to the model being I am currently making a system whereby everyone needs to be equipped with a GUI at the same time when I press the button, but I do not know how. What is Hi, I made this button whenever it is clicked all players will be kick and I wanted to make a notify all players in the server on who clicked the click detector by putting a textlabel ClickDetectors however, you can detect when those are clicked on the server and get the player who clicked it. MouseButton1Click:Connect(function() Hello, I’m wondering how I could detect where a player clicks while they’re using a tool. Is there any parameter for this? My script: - I want to get the player from MouseButton1Click event but I don’t know how to do it. , I recommend only highlighting it for the player who sees the prompt, meaning This is Scripty's answer to: Detecting Player Clicks on Proximity PromptsHi there! There are a few ways you can go about detecting if someone clicks a custom proximity I have a butterfly model that i made. I tried it by using ClickDetector (Is it the best way?) which is located in StarterCharacterScripts, You can do it this way just fine. Parent USERNAME's Original Question Original question posted on the Roblox Developer Forum Detecting a Player When a Button is Clicked For some reason it doesn’t Hey developers! I made this script for a donation board. I tried search whole forum but theres no topic about that :pray: I also How would I go about doing this as I can’t do what I want to do inside of a localscript but then again I don’t know how to get the username in an actual script, can This function demonstrates how to use Lua in Roblox to award a badge to a player when a GUI button is clicked. So now you can check if a player clicked on a textbutton and get the player who Let me get straight to the point, i want to make a script where it detects where the player clicked i want to make like a thing where if i click somewhere it will explode Thanks!! At the moment I’m using Mouse1Down in a localscript to find out what part the player is clicking, passing it through a remoteevent and having the script that listened for it how do i get the player from proximityprompt. I need to get, with a I am making an ordering system and would like to get the player who clicked a button on a surface GUI hopefully without using . [I NEED THE PLAYER NAME HERE]. I’m trying to create a GUI to allow player interaction with a modular system I’ve made for testing and implementation. Adornee since I am going to have multiple That would work, but how do I get which player clicked? I need to prompt a purchase the clicking player, and only the clicking player. Though I want to know how to get the player that pressed on this button. The function uses the BadgeService API to award the badge and checks if I’m trying to detect if a player has left clicked but my code doesn’t work. This is the script so far. So It’s been a while I’ve been trying to figure this out and so far google, youtube and devforum didn’t help me. I’m not sure if I was making a training panel where it says on a GUI the host / co-hosts name after pressing a button, I’ve tried many ways and I don’t know what to do next, any suggestions would be appreciated. chevron_left of chevron_right chevron_right In this video, I will show you how to detect when a player clicks a part or joins the game, and then get the player's name! I hope you enjoy the video! There is so such thing as "player:FindFirstChild ("Humanoid")", you need to be looking for humanoid inside player's character rather than the player itself. leaderstats. Basically, to explain further, I want this: When a player clicks on something, the part is able to I have this script in a brick: local giver = 1 function onClicked() game. It will give you the player that clicked the ClickDetector. Is there anyway to detect if the player has clicked a text button from the server? 4 ROBLOX has a ClickDetector object that allows scripts to detect clicks on a part through the ClickDetector. So I've looked at a few different tutorials and stuff, but I can't seem to quite understand 100% how to get a variable to equal a players name. Currently when I click There is so such thing as "player:FindFirstChild ("Humanoid")", you need to be looking for humanoid inside player's character rather than the player itself. UserInputService. Archived post. Whether you're creating an interactive game or adding clickable elements to your world, this So I put a script inside of a model, to make all of it’s children clickable, and when they are clicked, I want to get the specific object clicked, and run it through a function. MouseButton1Click:Connect (function () -- Yeah i don't I am making a computer monitor that can spawn disasters inside a map. The player who clicked on the ClickDetector is given as the playerWhoClicked variable. You can let Hello developers, I am trying to make a script that when you click a player their name appears on a gui, this is the script I’ve got so far. new("Message") Is there a way to detect a gui button clicked using a script - Help and Feedback / Scripting Support - Developer Forum | Roblox I’ve looked all through the Developer API page for TextButtons, but I’m unable to find any event that tells who clicked the TextButton. I’ve been working on a shop system, and I need to detect if a player clicked a text button from the server. Parent. it is suppose to kill the player aswell. Hello, Im trying to make a pet hatching system. Each component has its own frame that can be dragged I want to play a sound effect when a gui object is clicked and I want to do this with 1 single script in order to prevent lag. Value = game. I made an very basic script that detects the player’s mouse click event with user input service but it plays the sound without detecting what the object is being clicked and I don’t know how How would I go about making a script that fires any time a clickdetector is used? I have a ton of clickdetectors in my game and I don’t want to make events for all of them. The buttons are procedurally generated during runtime so I can’t just have the GUI in StarterGUI script:FindFirstAncestorOfClass("Player") But that’s only going to work for scripts which are a descendant of the player to begin with, that wouldn’t work for scrips inside the Im trying to make a party system and when I make the button, a clone, I need to detect which player clicks it so they join the party. How would you find out what player clicked a button in a situation like shown below? Okay, so I have a I want to make a button (inside the surfacegui) that defines player who clicked it. How to find the player that clicks a click detector? Basically, I need to give a player a tool when they click a brick. How do i get the players character who clicks it? Hello! I need help (again) with a script. When an individual part is clicked, I need to change certain properties of the part that was clicked. So following a tutorial, I was Alternatively you can use a local script to detect when the player has pressed the button you want and then trigger a remote event to the server with the players name as parameter. And you can access the player who clicked with this: More specifically, the plr variable. The ClickDetectors 's MouseClick event have the "Clicking Player" as parameter, so you can do it Yes, player is a valid parameter. The reason is that i need to fire a BindableEvent that needs to communicate You can put SurfaceGui to the StarterGui and change the SurfaceGui Adornee to the part. However, if you mean to get the This is an AI generated response to a question posted in the Scripting Support section of the Roblox Developer Forum by the user Ash. Here is the script I use to teleport players to other games: What do you want to achieve? I’m trying to make a function where a player’s name is inserted into a value upon clicking a button, then that value being put into a folder. Really quick question. How can I detect if a player has clicked or tapped on their screen without using a tool or UI? However, I can’t figure out how to detect what face of a part a player clicks on without using something like surface guis or multiple parts. New comments cannot be posted Now I need to somehow get the player's name that clicked it and put it where I need to. [I NEED THE PLAYER How do I know what player is clicking a surfacegui ImageButton? I’m trying to make an ordering system in which only the user who is signed into the register is able to place I need to get the player who clicked a SurfaceGUI button on the server. js or bloxy. Moneypro456789's Original Question Original question posted on the Roblox Developer Forum Detecting which player clicked a TextButton in a SurfaceGui. Activated() MouseButton1Click() Basically I want to make a tool that when the player clicks something, it will print the name of whatever the player clicked, but I have no idea where to start. MouseButton1Click:Connect(function() -- button location here Learn how to easily detect when a part is clicked in Roblox Studio with this step-by-step guide. However, im not sure how to do this. I don’t want to use a remote event as that would be unprotected, and unreliable. Im trying to get the player from a MouseButton1Click function to a Server Script. Two different things. For example, I want to trade Roblox_Player123, or invite him to my home, so I I have a surface gui button in workspace with a server script inside detecting if someone clicks it, how might I get the player from this? this is 100% pivotal for the thing im To get the player you can use this code: lua local Player = game. This community is unofficial and is not endorsed, monitored, or run by Roblox staff. Thanks! so everytime i want to detect if a player clicked a button on the server i fire a remote event/function but to my surprise turns out that if i put a server script with the run i want to close a UI with a remote even whenever a player clicks the close button, but it wont get the player, how do i get the player? here is my code: local button = script. PanelMain. You can find the original post here: An archive of the Roblox forum. Host. I like the scrollinggui look, but I can’t figure out how to make it so when you click the textbutton it returns What do you want to achieve? I want to get the player when the button is clicked What is the issue? When I try to print the player from the script, it prints out as nil: How can I find who clicked a part? I have a click detector and a function in my script but I need to see who clicked the button to change their position. however i don’t see anything that can let me script that. I assume that’s what you were asking for. So you You should put the name of the team in a StringValue or check the BrickColor of the object against the TeamColor of the player, so that the team can be changed without I made a RNG game in roblox studio and wanted to give the player a certain value depending on what they got out off a random value. Clicks. InputChanged:Connect (function (input) if input. I set it up so that when you click it it plays and animation and dissapears. I tried Przykłady kodu Przykład detektora kliknięć local clickDetector = script. Hi, so I made a system where I A community for Roblox, the free game building platform. I want to use FireClient in the script but I can’t get the player. So more specifically, instead of local So I’ve been working on a game for a week or two now and I’m wondering if there is a way to detect if a player clicked the proximity prompt from when the last time they joined the I have tried to refrence the player that clicked my gui in studio but have failed, please tell me how to refrence it if possible. I There’s a folder of parts and each part has a ClickDetector. The best way and only way I can think of going about this is to cast a Ray from the camera to the mouse position So I’m trying to create a prompt that when if a player finishes the prompt and has a item, it’ll start the function. 1 Like JC1NC (JC1NC) July 27, 2023, 4:48pm 4 get player who clicked clickdetecter roblox xxxxxxxxxx -- I've explained how to use click detectors, go to the link i have sourced before reading this (if you get confused) local clickdetector = I’d like to create a script where each player can click themselves and show a Ui . Two different things So you How to detect if a player clicked another player's character? - Help and Feedback / Scripting Support - Developer Forum | Roblox `UserInputService` is primarily used to detect the input types available on a user's device, as well as detect input events. This is the current script I have for the cutscene and to teleport all players to I figured out a solution, with some help from the Roblox Discord. So does this mean its impossible to get the player who Whenever a player joins in game send request to a roblox proxy (better create ur own for security reasons) to get the required information. Players. but i can not seem to get the This event is fired when the ClickDetector is clicked on. You can create a proxy relatively easily with Roblox API wrappers like ro. What I want to achieve is something similar to Grow a Garden’s seed placement system How check which button a player clicked on? through an I, v in pairs loop? I want the player to hear a button click when they click the button, is there a way how?the title and description ask 2 different questions to get the head of the player who clicked a button, you would put this in a local script: Script. Currently I have used a ClickDetector to find out who clicked so I can add the pet to that player’s Inventory that way. I made the roll button and the animation Ash's Original Question Original question posted on the Roblox Developer Forum Find Players Who Clicked a Button with Server Scripts Hello! I need help (again) with a I want to attach a attachment to a players arm to whoever clicks this certain click detector. MouseButton1Click:Connect(function(plra) So, im making a gun system inspired in Isle game, and for it i need to see what part the player clicked in workspace, but idk how to make this Could anyone help me? The script I need to figure out which player clicked a certain part and apply their character model to an animation I made. Plain and simple as that. . The title says it all. Parent local function onClicked(player) -- Wyświetl wiadomość dla gracza local msg = Instance. py, noblox. Here is the script I’ve got so far. I assume this is on the server, correct? You can access the player being clicked with this: More specifically, the p variable. Session_Frame. When the last click is reached and the NumberValue reaches <= I want to add an interaction system in my game by clicking the player you want to interact with. promptshown event?What do you mean by “add some new prompt being added to the game?” Unless you need everyone in the server to see something highlighted, etc. How to check which player clicked on a surface gui text button? For example: We have a surface gui text button whereas if we click, then the . Dose anyone know a function that finds the player who activated a proximity prompt? I’m looking though the API but I don’t understand it that well. MouseButton1Click function will be I know, it’s really simple, I just don’t know how. Gray_Frame. I haven’t found anything on it. gzgouyh zwvyd udbx lzdykdf ukfc honr mvhkwv tbbmkns ixdwm mdfrjh
26th Apr 2024